Encyclopaedia of the BZPRPG


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"Kirgan had never dreamed of any kind of a life outside Onu-Koro before, and found that there was a reason for it."
— Narrator describing Kirgan's lifestyle

Kirgan, Miner
Bzprpg kirgan




Earth (Innate)

Kanohi Mask:

Purple Kaukau (powerless)








Alive, active


Toatapio Nuva

Kirgan is a humble villager of Onu-Koro who works very hard in the mines.


Kirgan has been many things in his life. He has tried to be a prospector, an inventor, a shopkeeper, an innkeeper and many more. Kirgan eventually settled with miner, due to the simplicity of the job and good reward.

One day while mining, Kirgan found a stone tablet shattered in several pieces which featured a lot of ancient text he has not been able to translate. While pondering the connection of this and the vault door riddle, Kirgan met with Shadd, an archeologist. The two teamed up in an effort to locate ancient secrets. They journeyed to Ga-Koro where they were recruited into the Xa-Koro expedition team. The expedition took very long to start though, so Kirgan returned to Onu-Koro.

Science HuntEdit

Kirgan tablet

Kirgan discovers the Tablet of Names.

Kirgan eventually became more and more troubled with the shattered stone tablet he had found. He tried to make sense of it for a long time, until one day he realized that one of the incomprehensible words carved on it was a name: Stronin. Kirgan began asking around whether anyone knew Stronin and met Xaron, who became interested in the mystery and joined him. The duo went to Ko-Koro, where they met Sulkua. Sulkua volunteered to help the two Matoran with their quest and took them to the library of Ko-Koro to seek answers. Inside the group was joined by Azthran.

The group found out that Stronin was a Toa living in Ta-Koro as a blacksmith's assistant and that he had, strangely enough, a blue spirit star. The group travelled to Ta-Koro and found Stronin, but the Iron Toa denied knowledge or interest in the tablet. This prompted the group to buy a great Rau and translate the tablet. Grabbing a lead from the translation, they went back to Onu-Koro to find the source of the tablet.

Kirgan and the rest made it to the Great Mine and discovered a secret laboratory, guarded by a large fighting machine. They defeated it and had Shadd join their team. The group split up in order to recover keys. Kirgan went with Shadd and Sulkua to an underwater lake.

After recovering the key, Kirgan, Shadd and Sulkua returned to find Xaron and Azthran badly injured by the revived guardian robot, which the two had managed to defeat in the end. Kirgan went to escort them to the Onu-Koro hospital but returned to the rest of the group at the chamber. They used the uncovered keys to open the next door and descended into an ancient laboratory. They found many cylinders with Matoran in failed statis, one of them alive. They released him.

The group encountered problems with the living Matoran, as he proved to be malicious and had dark plans for Mata Nui. However, he was eventually detained and locked away.

Meeting RilEdit

Much later, Kirgan was given a well-deserved holiday from mining. Bored, he ventured to Ta-Koro to look for Hile, but found Ril, who enlisted him temporarily in the Ta-Koro Guard. Kirgan helped Ril bust a drug dealing gang.

Personality and TraitsEdit

Kirgan is peaceful by nature, but not ignorant to the reality of violence in his world. He is ready to fight for Onu-Koro at any time if the call comes, but until then remains tolerant to others, because he thinks it will make a change for the better. Kirgan is not a very adventurous person, but is still curious at heart and yearns for knowledge.

Pose kirgan


Kirgan's greatest weakness is his trust. He tends to be naïve and will rarely suspect that someone he trusts may be lying. He also gives up easily and does not like arguing with others.



  • Hile: Kirgan and Hile are old friends
  • Maa: When he was still alive, Maa was a friend of Kirgan.
  • Calkf: Kirgan respects the wise Turaga of crystal for opening his eyes to the benefits of adventure.
  • Shadd: Kirgan went on to an adventure with Shadd. He shares his interest in ancient ruins and secrets, and admires the Ko-Matoran's lifestyle.
  • Xaron: Kirgan left with him on a quest to locate Stronin. Kirgan likes Xaron's adventurous attitude.
  • Sulkua: Allies on a journey to find Stronin.
  • Azthran: Allies on a journey to find the purpose of the Tablet of Names.
  • Ril: Found unexpected comradeship on a visit to Ta-Koro.




Style kirgan

A stylized poster of Kirgan.

  • Kirgan's theme song is J'Oublie (I forget) by Natasha St-Pier.
  • Kirgan was the first character created by Toatapio Nuva for the BZPRPG 2013 arc.

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